ProgressionPuzzleData

ProgressionPuzzleData (filled)

Defines puzzles required to open security doors.


Fields

PuzzleType - eProgressionPuzzleType (enum)

The type of the puzzle.

CustomText - LocalizedText (nested type)

Custom text for the door.

Only used for Locked_No_Key type.

PlacementCount - Int32

Number of cells to place.

Only used for PowerGenerator_And_PowerCell type.

Note that cells can also be spawned by big pickup distribution, arguably with better random placement results.

ZonePlacementData - List ZonePlacementData (nested type)

Alternative placement locations. Picked randomly from the list.

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