ProgressionPuzzleData
ProgressionPuzzleData (filled)
Defines puzzles required to open security doors.
Fields
PuzzleType - eProgressionPuzzleType (enum)
The type of the puzzle.
CustomText - LocalizedText (nested type)
Custom text for the door.
Only used for Locked_No_Key type.
PlacementCount - Int32
Number of cells to place.
Only used for PowerGenerator_And_PowerCell type.
Note that cells can also be spawned by big pickup distribution, arguably with better random placement results.
ZonePlacementData - List ZonePlacementData (nested type)
Alternative placement locations. Picked randomly from the list.
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