# EnemyGroupCompositionData

Defines entries in [EnemyGroup](https://gtfo-modding.gitbook.io/wiki/reference/datablocks/main/enemygroup), each matching one [EnemyPopulation](https://gtfo-modding.gitbook.io/wiki/reference/datablocks/main/enemypopulation) entry when selected.

## Fields

### Role - [eEnemyRole](https://gtfo-modding.gitbook.io/wiki/enum-types#eenemyrole) (enum)

The role match of this entry.

Note that roles have special values, see more information in [EnemySpawningData](https://gtfo-modding.gitbook.io/wiki/reference/enemyspawningdata#how-to-pick-enemy-spawns).

### Distribution - [eEnemyRoleDistribution](https://gtfo-modding.gitbook.io/wiki/enum-types#eenemyroledistribution) (enum)

Multiplier for MaxScore, setting how much score this role will get. Affects how many enemies spawn.

E.g. Rel\_50 and MaxScore 10 will give this role 5 score. Assuming selected EnemyPopulation entry has a cost of 1.0, 5 enemies will spawn.

Force\_One will spawn exactly one enemy.


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