EnemyRoleData

EnemyRoleData (filled)

Maps Role/Difficulty matches to enemies using persistentIDs from EnemyDataBlock.

Fields

Role - eEnemyRole (enum)

Role match of this entry.

Note that roles have special values, see more information in EnemySpawningData.

Difficulty - eEnemyRoleDifficulty (enum)

Difficulty match of this entry.

Enemy - UInt32 (EnemyDataBlock)

Enemy persistentID of this entry.

Cost - Single

Cost of this entry. Affects how many enemies spawn when this entry is selected.

Weight - Single

Relative weight of this entry. Affects how likely it is to be selected when several are matched.

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