EnemyRoleData
EnemyRoleData (filled)
Maps Role/Difficulty matches to enemies using persistentIDs from EnemyDataBlock.
Fields
Role - eEnemyRole (enum)
Role match of this entry.
Note that roles have special values, see more information in EnemySpawningData.
Difficulty - eEnemyRoleDifficulty (enum)
Difficulty match of this entry.
Enemy - UInt32 (EnemyDataBlock)
Enemy persistentID of this entry.
Cost - Single
Cost of this entry. Affects how many enemies spawn when this entry is selected.
Weight - Single
Relative weight of this entry. Affects how likely it is to be selected when several are matched.
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