Weapon
GameData_WeaponDataBlock_bin.json
Fields
muzzleFlashFPS - String
muzzleFlash3RD - String
muzzleFlashFPSSpecial - String
muzzleFlash3RDSpecial - String
muzzleFeedback - String
shellType - ShellTypes (enum)
shellEjectFeedback - String
clipSize - Int32
hasRotatingCylinder - Boolean
reloadDuration - Single
EffectiveDamagePerSecond - String
recoilPosImpulse - Vector3
recoilPosShift - Vector3
recoilPosShiftWeight - Single
recoilPosStiffness - Single
recoilPosDamping - Single
recoilPosImpulseWeight - Single
recoilCameraPosWeight - Single
recoilRotImpulse - Vector3
recoilRotStiffness - Single
recoilRotDamping - Single
recoilRotImpulseWeight - Single
recoilCameraRotWeight - Single
recoilAimingWeight - Single
eventOnSemiFire2D - List String
eventOnBurstFire2D - List String
eventOnAutoFireStart2D - List String
eventOnAutoFireEnd2D - List String
eventOnSpecialSemiFire2D - List String
eventOnSpecialBurstFire2D - List String
eventOnSpecialAutoFireStart2D - List String
eventOnSpecialAutoFireEnd2D - List String
eventOnSpecialChargeup2D - List String
eventOnSpecialCooldown2D - List String
eventOnSpecialChargeupEnd2D - String
eventOnSpecialCooldownEnd2D - String
eventOnSemiFire3D - List String
eventOnBurstFire3D - List String
eventOnAutoFireStart3D - List String
eventOnAutoFireEnd3D - List String
eventOnSpecialSemiFire3D - List String
eventOnSpecialBurstFire3D - List String
eventOnSpecialAutoFireStart3D - List String
eventOnSpecialAutoFireEnd3D - List String
eventOnSpecialChargeup3D - List String
eventOnSpecialCooldown3D - List String
eventOnSpecialChargeupEnd3D - String
eventOnSpecialCooldownEnd3D - String
eventClick - String
eventReload - String
useSemiAudioForBurstShots - Boolean
Last updated
Was this helpful?