ExpeditionBalance
GameData_ExpeditionBalanceDataBlock_bin.json
Fields
HealthPerZone - Single
DisinfectionPerZone - Single
WeaponAmmoPerZone - Single
ToolAmmoPerZone - Single
CommodityValuePerZone - Single
ChanceToPutCommodityInResourceContainer - Single
ChanceToPutArtifactInResourceContainer - Single
ChanceToSpawnCommodityLargePack - Single
ChanceToSpawnCommodityMediumPack - Single
ChanceToReUseResourceContainer - Single
MaxPacksPerResourceContainer - Int32
EmptyWeakResourceContainersPerZone - Single
EmptySecureResourceContainersPerZone - Single
LootPerZone - Single
AirPerZone - Single
AirPerZoneInNoAir - Single
TerminalsPerZone - Single
TentacleTraps - StaticEnemyData (nested type)
ParasiteNests - StaticEnemyData (nested type)
EnemyPatrolGroupsPerZone - Int32
StaticEnemiesMaxPerZone - Int32
StaticEnemiesMaxSmallArea - Int32
StaticEnemiesMaxMediumArea - Int32
StaticEnemiesMaxLargeArea - Int32
StaticEnemiesMaxHugeArea - Int32
EnemyPopulationPerZone - Single
VoxelCoverageAreaMultiplier - Single
VoxelCoverageAreaScoringRandomMultiplier - Single
ArtifactsPerSegment - Int32
ArtifactsPerLayer - Int32
WeakDoor4x4Health - Single
WeakDoor8x4Health - Single
WeakDoorChanceLockWeightNoLock - Single
WeakDoorChanceLockWeightMeleeLock - Single
WeakDoorChanceLockWeightHackableLock - Single
WeakDoorUnlockedChanceForOpen - Single
WeakDoorOpenChanceForWallRemoverUsed - Single
WeakDoorLockHealth - Single
WeakResourceContainerWithPackChanceForLocked - Single
ResourcePackSizes - List Single
GlueVolumeToDoorHealthConversion - Single
GlueVolumeForDoorGlueMaxState - Single
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