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    • Datablockschevron-right
      • Mainchevron-right
        • Archetype
        • BigPickupDistribution
        • ChainedPuzzle
        • ComplexResourceSet
        • ConsumableDistribution
        • Dimension
        • EnemyBalancing
        • EnemyBehavior
        • Enemy
        • EnemyDetection
        • EnemyGroup
        • EnemyMovement
        • EnemyPopulation
        • EnemySFX
        • ExpeditionBalance
        • FlashlightSettings
        • FogSettings
        • GearCategory
        • Gear
        • Item
        • ItemFPSSettings
        • LevelLayout
        • LightSettings
        • MeleeAnimationSet
        • MeleeArchetype
        • Player
        • PlayerOfflineGear
        • Recoil
        • Rundown
        • SurvivalWavePopulation
        • SurvivalWaveSettings
        • Text
        • VanityItemsTemplate
        • WardenObjective
        • Weapon
      • Rarely Editedchevron-right
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    • Nested Typeschevron-right
    • Enum Types
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  1. Referencechevron-right
  2. Datablocks

Main

List of most commonly used datablocks

Archetypechevron-rightBigPickupDistributionchevron-rightChainedPuzzlechevron-rightComplexResourceSetchevron-rightConsumableDistributionchevron-rightDimensionchevron-rightEnemyBalancingchevron-rightEnemyBehaviorchevron-rightEnemychevron-rightEnemyDetectionchevron-rightEnemyGroupchevron-rightEnemyMovementchevron-rightEnemyPopulationchevron-rightEnemySFXchevron-rightExpeditionBalancechevron-rightFlashlightSettingschevron-rightFogSettingschevron-rightGearCategorychevron-rightGearchevron-rightItemchevron-rightItemFPSSettingschevron-rightLevelLayoutchevron-rightLightSettingschevron-rightMeleeAnimationSetchevron-rightMeleeArchetypechevron-rightPlayerchevron-rightPlayerOfflineGearchevron-rightRecoilchevron-rightRundownchevron-rightSurvivalWavePopulationchevron-rightSurvivalWaveSettingschevron-rightTextchevron-rightVanityItemsTemplatechevron-rightWardenObjectivechevron-rightWeaponchevron-right
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Last updated 3 years ago

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