EnemyPopulation
GameData_EnemyPopulationDataBlock_bin.json (filled)
This datablock is used to select enemies by EnemyGroupDataBlock through filters.
While technically you can have several population blocks, usually only the first block is used both in-game and by modders.
Spawning enemies is explained in EnemySpawningData.
Fields
RoleDatas - List EnemyRoleData (nested type)
List of enemy role entries.
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