EnemyPopulation

GameData_EnemyPopulationDataBlock_bin.json (filled)

This datablock is used to select enemies by EnemyGroupDataBlock through filters.

While technically you can have several population blocks, usually only the first block is used both in-game and by modders.

Spawning enemies is explained in EnemySpawningData.

Fields

RoleDatas - List EnemyRoleData (nested type)

List of enemy role entries.

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