GenericEnemyWaveData
GenericEnemyWaveData
Fields
WaveSettings - UInt32 (SurvivalWaveSettingsDataBlock)
WavePopulation - UInt32 (SurvivalWavePopulationDataBlock)
AreaDistance - Int32
WorldEventObjectFilterSpawnPoint - String
SpawnDelay - Single
TriggerAlarm - Boolean
IntelMessage - LocalizedText (nested type)
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