SurvivalWaveSettings
GameData_SurvivalWaveSettingsDataBlock_bin.json (filled)
Fields
m_pauseBeforeStart - Single
m_pauseBetweenGroups - Single
m_wavePauseMin_atCost - Single
m_wavePauseMax_atCost - Single
m_wavePauseMin - Single
m_wavePauseMax - Single
m_populationFilter - List eEnemyType (enum)
m_filterType - eEnemyFilterType (enum)
m_chanceToRandomizeSpawnDirectionPerWave - Single
m_chanceToRandomizeSpawnDirectionPerGroup - Single
m_overrideWaveSpawnType - Boolean
m_survivalWaveSpawnType - SurvivalWaveSpawnType (enum)
m_populationPointsTotal - Single
m_populationPointsPerWaveStart - Single
m_populationPointsPerWaveEnd - Single
m_populationPointsMinPerGroup - Single
m_populationPointsPerGroupStart - Single
m_populationPointsPerGroupEnd - Single
m_populationRampOverTime - Single
Regarding population points and soft cap
Last updated
Was this helpful?