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GearCategory

GameData_GearCategoryDataBlock_bin.json (filled)

This datablock collects several different DataBlock entries and types of metadata and integrates them into a single entry that can be referenced in the PlayerOfflineGearDatablock:

  • An ItemDataBlock entry (BaseItem, defining what kind of item something is)

  • 4 ArchetypeDataBlock fire modes (for projectile weapons)

  • A Melee attack mode (also from ArchetypeDataBlock, for Melee weapons)

  • A priority list for Part alignments, used when a weapon is assembled in

Fields

PublicName - (nested type)

In-game name, not used for weapons.

Description - (nested type)

Lobby description, not used by weapons.

BaseItem - UInt32 ()

PersistentID of an entry in ItemDataBlock.

HUDIcon - String

No description provided.

IconRotationOffset - Single

No description provided.

IconZoomOffset - Single

No description provided.

FPSArmPoseName - String

No description provided.

ThirdPersonFullbodyMovement - (enum)

Third-person animation set this item uses.

SemiArchetype - UInt32 ()

A reference to an entry, 0th field in fire mode selection.

Does not determine a weapon's actual fire/usage mode, that determination is made in a weapon's GearJSON.

BurstArchetype - UInt32 ()

A reference to an entry, 1st field in fire mode selection.

Does not determine a weapon's actual fire/usage mode, that determination is made in a weapon's GearJSON.

AutoArchetype - UInt32 ()

A reference to an entry, 2nd field in fire mode selection.

Does not determine a weapon's actual fire/usage mode, that determination is made in a weapon's GearJSON.

SemiBurstArchetype - UInt32 ()

A reference to an entry, 3rd field in fire mode selection.

Does not determine a weapon's actual fire/usage mode, that determination is made in a weapon's GearJSON.

MeleeArchetype - UInt32 ()

No description provided.

PartAlignPriority - (nested type)

Determines how parts with conflicting aligns behave.

name - String

Internal name string for this DataBlock entry.

Not used in-game.

PlayerOfflineGearDataBlock
LocalizedText
LocalizedText
ItemDataBlock
eFullbodyPlayerMovementSet
ArchetypeDataBlock
ArchetypeDataBlock
PlayerOfflineGearDataBlock
ArchetypeDataBlock
ArchetypeDataBlock
PlayerOfflineGearDataBlock
ArchetypeDataBlock
ArchetypeDataBlock
PlayerOfflineGearDataBlock
ArchetypeDataBlock
ArchetypeDataBlock
PlayerOfflineGearDataBlock
MeleeArchetypeDataBlock
List GearPartAlignPriority