GameData_LevelLayoutDataBlock_bin.json (filled)
Level layout is the main block defining what the level looks like and what you can find in it, including resources, enemies, terminals etc.
The number of the first zone as seen in-game. The rest are derived from this and LocalIndex.
List containing the data of each zone. Each entry is one zone in the map. The first zone in the list is the entrance/elevator (NOT localindex 0).