EnemyRoleData (filled)
Maps Role/Difficulty matches to enemies using persistentIDs from EnemyDataBlock.
Role match of this entry.
Note that roles have special values, see more information in EnemySpawningData.
Difficulty match of this entry.
Enemy persistentID of this entry.
Cost of this entry. Affects how many enemies spawn when this entry is selected.
Relative weight of this entry. Affects how likely it is to be selected when several are matched.