ProgressionPuzzleData (filled)
Defines puzzles required to open security doors.
The type of the puzzle.
Custom text for the door.
Only used for Locked_No_Key type.
Number of cells to place.
Only used for PowerGenerator_And_PowerCell type.
Note that cells can also be spawned by big pickup distribution, arguably with better random placement results.
Alternative placement locations. Picked randomly from the list.